Patch 7.18 Summary

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Forum » News » Patch 7.18 Summary
Quote | PM | +Rep by PsiGuard » September 12, 2017 7:45pm | Report

Hello and welcome to the MOBAFire Patch Summary - 7.18!

We've finally reached the patch that the World Championships will be played on. This patch includes a lot of small-to-medium tweaks to major competitive champion picks, as well as a few items, to try and get the game in a balanced state for professional competition. Despite the relatively safe nature of a competitive patch, this one includes a lot of champion changes. Friendly reminder that Ornn will be disabled in competitive play throughout Worlds.

Check out the full patch notes for details on any changes that interest you.

Notable Champion Changes

Ornn received a number of changes this patch, so we're separating him from the pack. Masterwork item upgrades are now locked for Ornn's team until he reaches level 13. There is also a new masterwork item, Zhonya's Paradox, to give AP champions another option besides Rabadon's Deathcrown.

Call of the Forge God received a small buff in travel speed towards Ornn, from 1050 to 1200. There were also a number of mid-patch 7.17 updates to Ornn that buffed his health, health regen, and attack speed as well as tweaks to all of his basic abilities. Check out that link for the full details.

Azir: Emperor's Divide base damage increased at rank 2 and 3.

Cassiopeia: Twin Fang poison-empowered base damage lowered, AP ratio raised.

Elise: Volatile Spiderling base damage lowered, AP ratio raised. Rappel cooldown increased.

Fiora: Duelist's Dance movement speed increased. Grand Challenge once again grants the passive movement speed close to the target.

Gragas: Base armor decreased by 3. Body Slam hitbox is now smaller.

Ivern: Triggerseed explosion base damage and AP ratio up.

Jarvan IV: Golden Aegis shield lowered (mainly the % max health scaling).

Kalista: Fate's Call cooldown increased.

Lee Sin: Safeguard base shield increased at early ranks.

Lucian: Relentless Pursuit cooldown increased at early ranks.

Nautilus: Dredge Line mana cost lowered to 60 at all ranks. Hitting terrain refunds half the cost.

Nidalee: Primal Surge minimum and maximum AP ratio increased.

Rakan: Grand Entrance speed is slower, particularly at higher amounts of movement speed. The Quickness has a lower cooldown at rank 2 and 3, but a smaller collision radius.

Ryze: Rune Prison AP ratio increased from 0.2 to 0.6.

Tristana: Explosive Charge bonus AD ratio reduced, significantly less damage at rank 5 with 4 stacks.

Item Changes

Health: 325 ⇒ 300
Cooldown Reduction: 0% ⇒ 10%
Tribute lockout on last-hit 6 seconds ⇒ 8 seconds (also affects Spellthief's Edge)
Recipe changed to Frostfang plus a Blasting Wand instead of a Fiendish Codex. Total cost unchanged.
Now increases base health and bonus health separately. This will positively affect base health scaling like Sheen and negatively affect bonus health scaling like Locket of the Iron Solari and Feast.

Active no longer scales with Stoneborn Pact or Consume's Well Fed buff. Also re-fixed a bugged interaction causing Enchantment: Cinderhulk to grant more bonus health than intended during Stoneplate's active effect.
Total Cost: 2300 ⇒ 2200
Combine Cost: 700 ⇒ 600
Health: 350 ⇒ 250

Star Guardian Event & Invasion!

Invasion continues through this patch as part of the Star Guardian: New Horizon event. Band together as the Star Guardians to protect the city from waves of monster attacks until 9/25/17 at 11:59 p.m. PT. Check out our Star Guardian Event & Invasion guide for more information and tips on mastering the new game mode.

Other Changes

  • Champion Select

    • Made a few visual changes to champ select in an effort to reduce dodge rates. The pick timer is much larger and more pronounced and there's now a clear countdown next to your name when it's your time to lock in.

  • Bug Fixes

    • Chum the Waters no longer attaches to spell-shielded champions at max range.

    • Eye of Destruction slow now correctly decays from 25% to 13% once, not twice.

    • Fixed a big where Searing Charge didn't destroy Crystallize, it merely made it invisible.

    • Karma, Lulu, and Brand now correctly have recommended item pages for both mid and support.

    • Preferred item slot functionality now correctly works in the first game that the custom item set page is used.

    • Fixed a Mac client bug where resizing the game window caused health bars to become incorrectly offset.

    • Heartseeker Quinn is once again swinging on her swing during her recall animation.

    • Champion voice lines now correctly play upon entering champion select or rerolling.

    • Mission progress now correctly appears upon login.

    • In 7.17, we fixed an audio issue in Highlight Viewer on PCs with more than two audio channels.

Upcoming Skins & Chromas

The following skins will be released during patch 7.18:

The following chromas will be released during patch 7.18:

Share Your Thoughts!

That's it on our end, time to hear from you guys! How do you feel about the state of the game's balance for Worlds? Do you agree with the champion and item changes in 7.18? Will you be picking up any of the new skins or chromas?

Let us know in the comments below!

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